For this week I created the proxy mesh for medusa to be placed in unreal engine. I took the design aspects that were kept from the concept art stage and applied them to my base that I made in week 1. I was not sure how to A-pose Medusa because of her snake tail so I looked at references of a LoL champion - Cassiopeia. I decided to go with the A-pose from her official LoL model
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Portfolio 3 Week 4 Final Turn In
This is what I have for this turn in, unfortunately between Tuesday and Thursday there was no time to make any substantial changes as prepa...
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First animation post
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1. If you could project out past graduation, what is your overall career goal? If I were to look past graduation, my overall career goal i...
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Week 1 - Block out outfit - straps, collar, shirt, etc. Week 2 - Finish high poly details on the face and outfit, fabric folds, pores, sca...
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