For this week I created the proxy mesh for medusa to be placed in unreal engine. I took the design aspects that were kept from the concept art stage and applied them to my base that I made in week 1. I was not sure how to A-pose Medusa because of her snake tail so I looked at references of a LoL champion - Cassiopeia. I decided to go with the A-pose from her official LoL model
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Portfolio 3 Week 4 Final Turn In
This is what I have for this turn in, unfortunately between Tuesday and Thursday there was no time to make any substantial changes as prepa...
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I will be finishing my dishonored bust of Assassin Daud Gather All References and Research Reference You must provide visual proof (at lea...
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For this week I ended up revisiting the sculpt. Some of the biggest problems with it were the eyelids, neck and outfit. I ended up cutting t...
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First animation post




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