Monday, October 28, 2024

Week 10 Proxy / Protomeshing

Here is where my blockout is currently at in UE5

Some Viewport shots from blender





For this week I mainly used references that I had already gathered in the previous week. I spent a good amount of time figuring out the shape for my Turtle. One of the things I took into consideration was how the shape of these aztec headdresses would translate to the shape of my turtles head. 

A concept sketch I made to help me figure out the direction I want to go with my turtle.


I did some digging and found this model of Aloy from Fortnite, it was interesting to see how the fellas in the industry are making the topology on their models, helps give me an idea on what I could do for my turtle. The model is 35,351 triangles total





No comments:

Post a Comment

Module 4 - Environment,Vehicle,Weapon Or Prop Part 01

 For this project I will be creating a bust based off of a concept from the game Dishonored. I believe due to the fact that dishonored came ...