Thursday, December 5, 2024
Monday, December 2, 2024
Week 15 - Medusa VR A Stage
Week 15 Warchief Turtle Final Polish Pass
BETTER RENDERS COMING SOON!! So this week I did my final pass on textures. I utilized a variety of techniques in substance painter to get this result. The blog Rich had made to make realistic skin helped a ton, and I was able to reuse a lot of those basic techniques for different parts of my turtle, such as on his shell and even various wood materials. Many curvatures and paint layers were used in the making of this beefy boy. Unfortunately I was not able to pose him with one of our wonderful weapon artists weapons in time (trust me I tried) But Im hoping to have him posed in time for industry review in a couple days at least. This was a very challenging project that I found to be very rewarding, fun and I learned a lot. Heres to more cool characters in the future!
Monday, November 25, 2024
Week 14 Turtle
Tuesday, November 19, 2024
Week 013 Lighting and atmosphere
Ok so this week was a doozey. Not exactly where I want to be right now but nothing is ever without setbacks. Next week will be better. Hopefully with more sleep too
Low Poly WIP
First Bake test in substance
Thursday, November 14, 2024
Week 12 B stage
Monday, November 11, 2024
Week 12 High poly sculpt part 2
This is my turt in engine. This week I added a second layer of detail. My turtle is made of a lot of different parts so it was a challenge to hit all the different parts of the turt. For his feathers my plan is to array them after retopology for both the hat and the shell boards. I used a number of alphas shared with my fellow turtle makers, such as various scales and runes.
For the feather I took inspiration from these headdress ornaments, while maintaining the original shape from my blockout
Portfolio 3 Week 4 Final Turn In
This is what I have for this turn in, unfortunately between Tuesday and Thursday there was no time to make any substantial changes as prepa...
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First animation post
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For this project I will be continuing to work on my Dishonored Bust. I will be taking the time to focus on the textures. Week 1 - First p...
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Week 1 - Blockout primary shapes Weel 2 - Blockout secondary shapes Week 3 - Tertiary and refinement



