Please cut me some slack ill update it im experiences technical difficulties
For this week I ended up revisiting the sculpt. Some of the biggest problems with it were the eyelids, neck and outfit. I ended up cutting the rest of the torso and redoing the collar along with re-sculpting the neck and I believe the bust reads much nicer and presents better.
Week 1 - First pass textures for skin
first pass on textures for the skin. Skin is a very complex and requires a lot of layered detail to achieve a believable look. I will be looking at Jhills and Jared Chavez videos on how they make their skin.
Week 2 - First pass textures for clothing
My sculpt mainly consists of 3 parts, the head and the outfit and the hair. The hair is my research project and is technically separate from this one so therefore it is in my best interest to break up this project as much as I can to avoid having a bunch of work due all at once. That said the second week will be focused on clothing textures. So I will be constructing metal, leather and fabric materials.
Week 3 - Second pass on textures for skin and clothing.
With A strong first pass established on both clothing and skin, I believe it would be beneficial to tweak both and move between both getting a bit done for both so I can get an overall quality increase across the board for both.
Week 4 - Finish textures and Look-Dev
I will spend half of my time finalizing textures and then look-deving to make improvements to the textures.
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