For this project I will be creating a bust based off of a concept from the game Dishonored. I believe due to the fact that dishonored came out about a decade ago I can create a sculpt that is higher fidelity, while also staying true to the original concept art.
Here is my schedule
Week 1 - Everything blocked out
Week 2 - Secondary forms
Week 3 - Tertiary forms and retopo
Week 4 - Texturing
ref board
Scale
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