Monday, December 2, 2024

Week 15 - Medusa VR A Stage

 


For this week I refined Medusa and the hands textures as best I could. Im not a very skilled painter (yet) so trying to emulate Arcane was very difficult. I made use of a number of stylized diffuse generators. AO generators as well as lighting generators. After a while I think I got a result that might not look exactly like arcane, but in the right direction. 


 













Week 15 Warchief Turtle Final Polish Pass

BETTER RENDERS COMING SOON!!  So this week I did my final pass on textures. I utilized a variety of techniques in substance painter to get this result. The blog Rich had made to make realistic skin helped a ton, and I was able to reuse a lot of those basic techniques for different parts of my turtle, such as on his shell and even various wood materials. Many curvatures and paint layers were used in the making of this beefy boy. Unfortunately I was not able to pose him with one of our wonderful weapon artists weapons in time (trust me I tried) But Im hoping to have him posed in time for industry review in a couple days at least. This was a very challenging project that I found to be very rewarding, fun and I learned a lot. Heres to more cool characters in the future!









these were the primary inspiration for my turtles color scheme